Combustion Belly Spiderling
- Hit points · HP
- 18
- Armour class · AC
- 16
- Level
- —
- Strength
- 6-2
- Dexterity
- 16+3
- Constitution
- 6-2
- Intelligence
- 3-4
- Wisdom
- 12+1
- Charisma
- 4-3
Attacks and skills 3
Arachnid Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus Action
Bite
Bite a target.
1.5m
Action
Possible damage types
Poison
Piercing
Extreme Measures
Put every ounce of your remaining strength into the attack, wounding your target and
Detonating.
1.5m
Action
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Web Walker
Isn't slowed down by web surfaces, and can't be Enwebbed by them.
Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Volatile Blood
This creature takes 1d6 Necrotic damage damage each turn and
Detonates upon death.
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.