Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardGhost · Act 3

Echo of Illasera

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Hit points · HP
71
Armour class · AC
12
Level
—
Difficulty
Strength
17+3
Dexterity
14+2
Constitution
10+0
Intelligence
17+3
Wisdom
14+2
Charisma
11+0

Attacks and skills 9

Fly
Fly to a target position.
18m
Movement Speed
Counterspell
Level 3 spell
Try to stop a spell being cast.
18m
ReactionLevel 3 spell slot
Death Ward
Level 4 spell
Protect a creature from death. The next time damage would reduce it to 0 hit points, it remains conscious with 1 hit point left.
1.5m
ActionLevel 4 spell slot
Freedom of Movement
Level 4 spell
Snap an ally out of any Stun. Difficult Terrain can't slow them down, and they can't be magically Paralysed or Restrained.
1.5m
ActionLevel 4 spell slot
Greater Restoration
Level 5 spell
Touch a creature and negate any Charm, Petrification, Stun, or curse afflicting it.
1.5m
ActionLevel 5 spell slot
Haste
Level 3 spell
Target yourself or an ally to become Hastened: gain an action, become faster and gain +2 to Armour Class.
9m
ActionLevel 3 spell slot concentration
Lesser Restoration
Level 2 spell
Cure a creature from disease, poison, paralysis or blindness.
1.5m
ActionLevel 2 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action

Traits 8

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Ethereal

Affected entity is incorporeal and can't be Shoved, Thrown, or used as an Improvised Weapon.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Incorporeal Movement

Opportunity Attacks against you have Disadvantage.

Metamagic: Distant Spell

Increase the range of spells by 50%. Melee spells get a range of 9m.

Costs 1 Sorcery Point per spell.

Turn Resistance

Affected entity has Advantage on Saving Throws against any effect that turns undead.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 1

Bhaalspawn Essence: Illasera

When Illasera's ghost dies, Sarevok will be permanently Hastened and will be unaffected by Paralysis, Restraints, or any attempts to reduce his movement speed.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.