Theologist Eternal Debtor
- Hit points · HP
- 12
- Armour class · AC
- 10
- Level
- 1
- Strength
- 10+0
- Dexterity
- 10+0
- Constitution
- 10+0
- Intelligence
- 8-1
- Wisdom
- 8-1
- Charisma
- 8-1
Attacks and skills 3
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Forever Indebted
On dying, explode and reincarnate as another fiendish creature - the debt must be paid, even in death.
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Forever Indebted
A debt to Raphael must be paid - even in death. Upon dying, the debtor explodes in damaging flames and is reincarnated as a fiendish creature bound to Raphael.
Darkness Rules
No game description available.
Initial conditions and difficulty effects 0
2 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.