Justiciar Crusader Owltalon
- Hit points · HP
- 150
- Armour class · AC
- 14
- Level
- 7
- Strength
- 18+4
- Dexterity
- 14+2
- Constitution
- 13+1
- Intelligence
- 12+1
- Wisdom
- 12+1
- Charisma
- 14+2
Attacks and skills 11
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Dash
Cover more distance this turn: double your
movement speed.
movement speed.
Action
Subsume Shadow
The Justiciar assumes their
Umbral Form.
Bonus Action
Overwhelming Grief
Level 4 spell
The Justiciar strikes at their foe's brain with pure malice, inflicting
Call of the Dark Lady.
6m
Constitution saving throw
Bonus Action
Possible damage types
Necrotic
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly
Daze them.
Bonus Action
Possible damage types
Bludgeoning
Life Drain
Level 4 spell
Deals 2d8 Necrotic damage and reduces maximum hit points by 5. The target dies if their maximum hit points is zero.
1.5m
Constitution saving throw
Action
Possible damage types
Necrotic
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage types
Bludgeoning
Acid
Cold
Fire
Lightning
Thunder
Cleave
Swing your weapon in a large arc to attack up to 3 enemies at once.
Action
Traits 8
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Fey Ancestry
You have
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.Shadow Ambush
This creature deals an additional 4d8 Necrotic damage when attacking from the shadows.
Born into Darkness
This creature can see through magical and non-magical darkness, and cannot be
Blinded.
Dark Vengeance
The Justiciar has advantage against targets standing in darkness.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.