Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHigh Elf · Act 3

Justiciar Crusader Nightmist

← Back to list
Hit points · HP
150
Armour class · AC
14
Level
7
Difficulty
Strength
18+4
Dexterity
14+2
Constitution
13+1
Intelligence
12+1
Wisdom
12+1
Charisma
14+2

Attacks and skills 11

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Dash
Cover more distance this turn: double your movement speed.
Action
Subsume Shadow
The Justiciar assumes their Umbral Form.
Bonus Action
Overwhelming Grief
Level 4 spell
The Justiciar strikes at their foe's brain with pure malice, inflicting Call of the Dark Lady.
6m Constitution saving throw
Bonus Action
Possible damage typesNecrotic
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Life Drain
Level 4 spell
Deals 2d8 Necrotic damage and reduces maximum hit points by 5. The target dies if their maximum hit points is zero.
1.5m Constitution saving throw
Action
Possible damage typesNecrotic
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage typesBludgeoningAcidColdFireLightningThunder
Cleave
Swing your weapon in a large arc to attack up to 3 enemies at once.
Action

Traits 8

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Shadow Ambush

This creature deals an additional 4d8 Necrotic damage when attacking from the shadows.

Born into Darkness

This creature can see through magical and non-magical darkness, and cannot be Blinded.

Dark Vengeance

The Justiciar has advantage against targets standing in darkness.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.