Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedLightfoot Halfling · Act 3

Harper Freddo

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Hit points · HP
59
Armour class · AC
12
Level
8
Difficulty
Strength
10+0
Dexterity
12+1
Constitution
14+2
Intelligence
11+0
Wisdom
18+4
Charisma
10+0

Attacks and skills 7

Mass Healing Word
Level 3 spell
Heal your nearby allies.
Bonus ActionLevel 3 spell slot
Conjure Woodland Being
Level 4 spell
Conjure a dryad to fight alongside you. She can use Nature's Step, Entangle enemies, and Summon a wood woad.
18m
ActionLevel 4 spell slot
Faerie Fire
Level 1 spell
All targets within the light turn visible, and Attack Rolls against them have Advantage.
18m Dexterity saving throw
ActionLevel 1 spell slot concentration
Lesser Restoration
Level 2 spell
Cure a creature from disease, poison, paralysis or blindness.
1.5m
ActionLevel 2 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Thorn Whip
cantrip
Pulls the creature 3m closer to you.
9m
Action
Possible damage typesPiercing
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Brave

You have Advantage on Saving Throws against being Frightened.

Halfling Luck

When you roll a 1 on an Attack Roll, Ability Check, or Saving Throw, you can reroll the die and must use the new roll.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.