Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHigh Elf · Act 3

Captain Leafsong

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Hit points · HP
99
Armour class · AC
13
Level
12
Difficulty
Strength
12+1
Dexterity
15+2
Constitution
16+3
Intelligence
11+0
Wisdom
19+4
Charisma
14+2

Attacks and skills 9

Wild Shape: Earth Myrmidon
Take the shape of an earth myrmidon.
Bonus ActionWild Shape Charge 2
Hold Person
Level 2 spell
Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3m are always Critical Hits.
18m Wisdom saving throw
ActionLevel 2 spell slot concentration
Lesser Restoration
Level 2 spell
Cure a creature from disease, poison, paralysis or blindness.
1.5m
ActionLevel 2 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Flourish
Possibly throw your enemy Off Balance.
Bonus Action
Possible damage typesBludgeoning
Polymorph
Level 4 spell
Transform a creature into a harmless sheep.
18m Wisdom saving throw
ActionLevel 4 spell slot concentration
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Thorn Whip
cantrip
Pulls the creature 3m closer to you.
9m
Action
Possible damage typesPiercing
Sunbeam
Level 6 spell
A beam of brilliant light sears and Blinds all creatures in its path.
Constitution saving throw
ActionLevel 6 spell slot concentration
Possible damage typesRadiant

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Nature's Ward

You can't be Charmed or Frightened by elementals and fey. Disease and poison also no longer affect you.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 1

Freedom of Movement

Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.