Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardDeep Gnome · Act 3

Jivin Mizzrym

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Hit points · HP
56
Armour class · AC
11
Level
8
Difficulty
Strength
10+0
Dexterity
12+1
Constitution
12+1
Intelligence
18+4
Wisdom
14+2
Charisma
12+1

Attacks and skills 7

Acid Splash
cantrip
Throw a bubble of acid that damages each creature it hits.
18m Dexterity saving throw
Action
Possible damage typesAcid
Eldritch Blast
cantrip
Conjure [1] beam(s) of crackling energy.
18m
Action
Possible damage typesForce
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Shatter
Level 2 spell
Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have Disadvantage on their Saving Throw.
18m Constitution saving throw
ActionLevel 2 spell slot
Possible damage typesThunder
Fear
Level 3 spell
Hostile targets drop everything and become Fearful: they have Disadvantage on Ability Checks and Attack Rolls.
Wisdom saving throw
ActionLevel 3 spell slot concentration

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Gnome Cunning

You have Advantage on Intelligence, Wisdom, and Charisma Saving Throws.

Shortened Stride

Your movement speed is 7.5m.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.