Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardDragonborn · Act 3

Inku Neza

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Hit points · HP
70
Armour class · AC
15
Level
8
Difficulty
Strength
18+4
Dexterity
12+1
Constitution
14+2
Intelligence
10+0
Wisdom
12+1
Charisma
12+1

Attacks and skills 4

Frenzy
Your Rage turns into a frenzy! You gain Frenzied Strike and Enraged Throw. You can also make an Improvised Weapon Attack as a bonus action.
Bonus ActionRage Charge
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Reckless Attack
Until your next turn, you have Advantage on Attack Rolls, but enemies also have Advantage against you.
Action
Lacerate
Slash at your target's vital points to make it Bleed.
Action

Traits 7

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Danger Sense

You sense when things aren't as they should be.

You have Advantage on Dexterity Saving Throws against traps, spells, and surfaces.

To gain this benefit, you can't be Blinded or Incapacitated.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Fast Movement

Movement speed increased by 3m while not wearing Heavy Armour.

Feral Instinct

You have honed your instincts to the utmost degree. You gain a +3 bonus to Initiative and can't be Surprised.

Unarmoured Defence

Your body is as resilient as any armour. While not wearing armour, you add your Constitution Modifier to your Armour Class.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.