Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardRock Gnome · Act unconfirmed

Fishbait Arno

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Hit points · HP
76
Armour class · AC
14
Level
11
Difficulty
Strength
11+0
Dexterity
16+3
Constitution
13+1
Intelligence
12+1
Wisdom
10+0
Charisma
10+0

Attacks and skills 7

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Cunning Action: Dash
Cover more distance this turn: double your movement speed.
Bonus Action
Weakening Strike
This non-lethal attack possibly inflicts Weak Grip, hindering the target's attacks.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Flourish
Possibly throw your enemy Off Balance.
Bonus Action
Possible damage typesBludgeoning
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Sneak Attack (Melee)
Deal extra damage to a foe you have Advantage against.
ActionSneak Attack Charge

Traits 9

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Evasion

Your agility lets you dodge out of the way of certain spells.

When a spell or effect would deal half damage on a successful Dexterity Saving Throw, it deals no damage if you succeed, and only half damage if you fail.

Fast Hands

Gain an additional bonus action.

Gnome Cunning

You have Advantage on Intelligence, Wisdom, and Charisma Saving Throws.

Shortened Stride

Your movement speed is 7.5m.

Reliable Talent

When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

Uncanny Dodge

Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.