Ptaris
- Hit points · HP
- 156
- Armour class · AC
- 17
- Level
- 12
- Strength
- 18+4
- Dexterity
- 20+5
- Constitution
- 20+5
- Intelligence
- 24+7
- Wisdom
- 14+2
- Charisma
- 14+2
Attacks and skills 6
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Vacuum Missile
Pierce a foe with a psychic dart and possibly drag other foes toward the target.
18m
Action
Possible damage types
Psychic
Dash
Cover more distance this turn: double your
movement speed.
movement speed.
Action
Astral Step
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action
Sapping Images
Creates magical effigies that steal 2 points of
Charisma,
Intelligence, and
Wisdom from nearby targets.
Charisma,
Intelligence, and
Wisdom from nearby targets.
18m
Action
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage types
Bludgeoning
Acid
Cold
Fire
Lightning
Thunder
Traits 6
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Psionic Skin
Removes all conditions at the start of its turns.
Shunt Through Space
Using a
reaction after being damaged, Ptaris teleports as far as he can from the attacker.
reaction after being damaged, Ptaris teleports as far as he can from the attacker.Unnatural Growth
Take 2
actions per round.
actions per round.Perfect Sentry
You can't be
Surprised.
Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Difficulty: Balanced
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.