Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHuman · Act 3

Wanda Tullermoor

← Back to list
Hit points · HP
62
Armour class · AC
14
Level
10
Difficulty
Strength
11+0
Dexterity
13+1
Constitution
15+2
Intelligence
18+4
Wisdom
12+1
Charisma
10+0

Attacks and skills 7

Ray of Frost
cantrip
Reduces the target's movement speed by 3m.
18m
Action
Possible damage typesCold
Conjure Elemental: Water Elemental
Level 5 spell
The water elemental can use Winter's Breath, Slam, and can mete out cold punishment upon foes with its fists.
18m
ActionLevel 5 spell slot
Counterspell
Level 3 spell
Try to stop a spell being cast.
18m
ReactionLevel 3 spell slot
Ice Storm
Level 4 spell
Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
18m Dexterity saving throw
ActionLevel 4 spell slot
Possible damage typesBludgeoningCold
Invisibility
Level 2 spell
Touch a creature to turn it Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
1.5m
ActionLevel 2 spell slot concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

War Caster: Concentration

You have Advantage on Saving Throws to maintain Concentration on a spell.

War Caster: Opportunity Spell

You can use a reaction to cast Shocking Grasp at a target moving out of melee range.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 1

Mage Armour

Base Armour Class is 13.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.