Mystic Carrion
- Hit points · HP
- 143
- Armour class · AC
- 17
- Level
- 12
- Strength
- 15+2
- Dexterity
- 10+0
- Constitution
- 17+3
- Intelligence
- 15+2
- Wisdom
- 20+5
- Charisma
- 16+3
Attacks and skills 9
Bone Chill
cantrip
Prevent the target from healing until your next turn. The target cannot help
Downed characters. An undead target receives
Disadvantage on
Attack Rolls.
Downed characters. An undead target receives
Disadvantage on
Attack Rolls.
18m
Action
Possible damage types
Necrotic
Dreadful Glare
Affix a target with your baleful gaze to
Frighten it.
18m
Wisdom saving throw
Action
Rotting Fist
Drive your fist into a foe and possibly afflict them with
Mummy Rot.
1.5m
Action
Possible damage types
Bludgeoning
Necrotic
Mystic Carrion's Vile Curse
Level 6 spell
Bestow
Mystic Carrion's Poisoned Curse on a foe.
18m
Wisdom saving throw
Action
Carrion's Explosive Cloudkill
Force an undead corpse to explode, wounding nearby creatures and creating a large cloud that deals heavy Poison damage to those lingering within it.
18m
Action
Carrion's Explosive Cloudkill
Force an undead corpse to explode, wounding nearby creatures and creating a large cloud that deals heavy Poison damage to those lingering within it.
18m
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Multiattack
Aim multiple attacks at a target that is
Frightened. Each one deals [1] and 3d6 Necrotic damage.
1.5m
Action
Possible damage types
Bludgeoning
Necrotic
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Traits 9
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Permanently Armed
Creature can't be disarmed.
Life Essence Harvest
When the wielder kills a hostile creature with a spell, they greedily absorb its energy and gain
Life Essence until their next Long Rest.
Heightened Necromancy
Creatures have
Disadvantage on
Saving Throws against your Necromancy spells.
Disadvantage on
Saving Throws against your Necromancy spells.Magic Resistance
Has
Advantage on
Saving Throws against spells and other magical effects.
Advantage on
Saving Throws against spells and other magical effects.Multiattack: Frightened
The Mummy can
Multiattack if its target is
Frightened.
Turn Resistance
Affected entity has
Advantage on
Saving Throws against any effect that turns undead.
Advantage on
Saving Throws against any effect that turns undead.Darkness Rules
No game description available.
3 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.