Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardImp · Act 3

Gilded Imp

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Hit points · HP
76
Armour class · AC
18
Level
9
Difficulty
Strength
6-2
Dexterity
17+3
Constitution
20+5
Intelligence
11+0
Wisdom
12+1
Charisma
14+2

Attacks and skills 5

Fly
Fly to a target position.
18m
Movement Speed
Invisibility
Become Invisible.
Action concentration
Claws
Lash out with deadly claws.
1.5m
Action
Possible damage typesSlashing
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Sting
Sting a creature.
1.5m
Action
Possible damage typesPoisonPiercing

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Devil's Sight

You can see normally in darkness, both magical and non-magical, to a distance of 24m.

Gold Plating

This creature has been blessed by Mammon, giving them a second skin of gold that increases their Constitution to 20 and their base Armour Class to 15, and grants an additional 66.

Darkness Rules

No game description available.

5 internal effects have no display name.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.