Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedRock Gnome · Act 3

Gauntlet Devella Fountainhead

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Hit points · HP
17
Armour class · AC
17
Level
10
Difficulty
Strength
14+2
Dexterity
10+0
Constitution
13+1
Intelligence
12+1
Wisdom
10+0
Charisma
16+3

Attacks and skills 7

Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Sacred Weapon
Turn your weapon into a Sacred Weapon. It has a higher chance of hitting, and emits a bright light.
ActionChannel Oath Charge
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Silence
Level 2 spell
Create a sound-proof sphere. All within are Silenced and Immune to Thunder damage.
18m
ActionLevel 2 spell slot concentration
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Divine Smite
Deals an additional 1d8 Radiant damage to fiends and undead.
Action
Possible damage typesRadiant

Traits 8

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Protection

When you have a shield, impose Disadvantage on an attack against your allies when you are within 1.5m. You must be able to see the attacker.

Gnome Cunning

You have Advantage on Intelligence, Wisdom, and Charisma Saving Throws.

Shortened Stride

Your movement speed is 7.5m.

Improved Divine Smite

Your attacks are suffused with divine might.

Melee weapon attacks deal an additional 1d8 Radiant damage.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 3

Aura of Courage

The paladin and any nearby allies can't be Frightened.

Aura of Protection

The paladin and any nearby allies have a +[1] bonus on Saving Throws.

Aura of Devotion

The paladin and any nearby allies can't be Charmed.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.