Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardGold Dwarf · Act 3

Rakath Glitterbeard

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Hit points · HP
72
Armour class · AC
12
Level
7
Difficulty
Strength
11+0
Dexterity
15+2
Constitution
14+2
Intelligence
18+4
Wisdom
10+0
Charisma
13+1

Attacks and skills 7

Magic Missile
Level 1 spell
Shoot 3 magical darts, each dealing 1d4+1 Force damage. They always hit their target.
18m
ActionLevel 1 spell slot
Possible damage typesForce
Ray of Frost
cantrip
Reduces the target's movement speed by 3m.
18m
Action
Possible damage typesCold
Blur
Level 2 spell
Attackers have Disadvantage on Attack Rolls against you.
ActionLevel 2 spell slot concentration
Shield
Level 1 spell
When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.
ReactionLevel 1 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Lightning Bolt
Level 3 spell
Call forth a blast of lightning that hits all creatures in the line of the eruption.
Dexterity saving throw
ActionLevel 3 spell slot
Possible damage typesLightning

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Dwarven Resilience

You have Advantage on Saving Throws against Poison, and you have Resistance against Poison damage.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.