Farslayer of Bhaal Ghislev
- Hit points · HP
- 68
- Armour class · AC
- 13
- Level
- 11
- Strength
- 16+3
- Dexterity
- 16+3
- Constitution
- 16+3
- Intelligence
- 20+5
- Wisdom
- 20+5
- Charisma
- 20+5
Attacks and skills 10
Ice Knife
Level 1 spell
Throw a shard of ice that deals 1d10 Piercing damage. It explodes and deals 5d6 Cold damage to anyone nearby. It leaves an ice surface.
18m
ActionLevel 4 spell slot
Possible damage types
Piercing
Cold
Ray of Frost
cantrip
Reduces the target's
movement speed by 3m.
movement speed by 3m.
18m
Action
Possible damage types
Cold
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance.
9m
Action
Possible damage types
Piercing
Bhaal's Power Word Kill Ritual
Begin a ritual that will end in you casting
Power Word Kill upon the next eligible target you see.
Action
Bhaal's Power Word Kill Ritual
Begin a ritual that will end in you casting
Power Word Kill upon the next eligible target you see.
Action
Bhaal's Power Word Kill Ritual
Begin a ritual that will end in you casting
Power Word Kill upon the next eligible target you see.
Action
Benign Transposition: Teleport
Teleport to a nearby, unoccupied space, or swap places with an ally.
18m
Bonus Action
Murderous Cloud of Daggers
Level 2 spell
Conjure a cloud of spinning daggers that attack anyone inside.
18m
ActionLevel 3 spell slot
concentration
Slow
Level 3 spell
Target up to 6 creatures and
Slow them. Movement and actions are affected, and their
AC and Dexterity
saves are reduced by 2.
AC and Dexterity
saves are reduced by 2.
18m
Wisdom saving throw
ActionLevel 3 spell slot
concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Traits 9
Alert
You gain a +5 bonus to Initiative and can't be
Surprised.
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Ethereal
Affected entity is incorporeal and can't be
Shoved,
Thrown, or used as an
Improvised Weapon.
Focused Conjuration
Damage taken while you are
Concentrating on a Conjuration spell will not break your Concentration.
Concentrating on a Conjuration spell will not break your Concentration.Incorporeal Movement
Opportunity Attacks against you have
Disadvantage.
Disadvantage.Magic Resistance
Has
Advantage on
Saving Throws against spells and other magical effects.
Advantage on
Saving Throws against spells and other magical effects.Spell Sniper
The number you need to
roll a Critical Hit while attacking with a spell is reduced by 1. This effect can stack.
roll a Critical Hit while attacking with a spell is reduced by 1. This effect can stack.Turn Resistance
Affected entity has
Advantage on
Saving Throws against any effect that turns undead.
Advantage on
Saving Throws against any effect that turns undead.Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 2
Aura of Murder
Nearby hostile creatures become
Vulnerable to Piercing damage, unless they are Resistant or
Immune to it.
Vulnerable to Piercing damage, unless they are Resistant or
Immune to it.Unstoppable: 5
Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.
3 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.