Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedSkeleton · Act 3

Chatterteeth

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Hit points · HP
96
Armour class · AC
12
Level
—
Difficulty
Strength
10+0
Dexterity
8-1
Constitution
8-1
Intelligence
19+4
Wisdom
8-1
Charisma
5-3

Attacks and skills 7

Ray of Frost
cantrip
Reduces the target's movement speed by 3m.
18m
Action
Possible damage typesCold
Eyebite: Asleep
Level 6 spell
Put a creature to sleep.
18m Wisdom saving throw
ActionLevel 6 spell slot concentration
Eyebite: Panicked
Level 6 spell
Strike Fear deep into a creature's heart.
18m Wisdom saving throw
ActionLevel 6 spell slot concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning
Fear
Level 3 spell
Hostile targets drop everything and become Fearful: they have Disadvantage on Ability Checks and Attack Rolls.
Wisdom saving throw
ActionLevel 3 spell slot concentration

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Talkative

Despite its lack of lips this character can cast spells using verbal components.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 1

Mage Armour

Base Armour Class is 13.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.