Godey
- Hit points · HP
- 74
- Armour class · AC
- 20
- Level
- —
- Strength
- 10+0
- Dexterity
- 17+3
- Constitution
- 15+2
- Intelligence
- 14+2
- Wisdom
- 8-1
- Charisma
- 5-3
Attacks and skills 4
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance.
9m
Action
Possible damage types
Piercing
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly
Daze them.
Bonus Action
Possible damage types
Bludgeoning
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Traits 8
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Silent
This creature can't speak or cast spells that have a verbal component.
Darkvision
You can see in the dark up to 12m.
Improved Extra Attack
You can make two additional attacks after attacking with your main-hand weapon.
Magic Resistance
Has
Advantage on
Saving Throws against spells and other magical effects.
Advantage on
Saving Throws against spells and other magical effects.Parry
Parry the next melee attack that hits you to reduce the damage by [1].
Riposte
When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful strike that deals an additional [1] damage.
Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 0
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.