Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardGhost · Act 3

Echo of Abazigal

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Hit points · HP
71
Armour class · AC
13
Level
—
Difficulty
Strength
20+5
Dexterity
17+3
Constitution
20+5
Intelligence
14+2
Wisdom
12+1
Charisma
17+3

Attacks and skills 5

Fly
Fly to a target position.
18m
Movement Speed
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Cleave
Swing your weapon in a large arc to attack up to 3 enemies at once.
Action

Traits 7

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Ethereal

Affected entity is incorporeal and can't be Shoved, Thrown, or used as an Improvised Weapon.

Incorporeal Movement

Opportunity Attacks against you have Disadvantage.

Metamagic: Distant Spell

Increase the range of spells by 50%. Melee spells get a range of 9m.

Costs 1 Sorcery Point per spell.

Turn Resistance

Affected entity has Advantage on Saving Throws against any effect that turns undead.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 2

Bhaalspawn Essence: Abazigal

When Abazigal's ghost dies, Sarevok will absorb his essence and deal maximum damage on all his attacks.

Martialling Cry

You deal maximum damage on all your attacks.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.