Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardKobold · Act 1

Kobold Scout

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Hit points · HP
9
Armour class · AC
12
Level
—
Difficulty
Strength
7-2
Dexterity
15+2
Constitution
9-1
Intelligence
8-1
Wisdom
7-2
Charisma
8-1

Attacks and skills 8

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Throw Stone
Throw a sharp stone at a foe.
9m
Action
Possible damage typesBludgeoning
Throw Stone
Throw a sharp stone at a foe.
9m
Action
Possible damage typesBludgeoning
Dash
Cover more distance this turn: double your movement speed.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage typesBludgeoningAcidColdFireLightningThunder

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Pack Tactics

Creature has Advantage on Attack Rolls against a target if one of its allies is within 3m of the target and isn't Incapacitated.

Sunlight Sensitivity

While in sunlight, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Darkness Rules

No game description available.

1 internal effects have no display name.

Initial conditions and difficulty effects 1

Firewine Belly

Drunk on Firewine. Has Disadvantage on Charisma and Dexterity Checks.

If the drunk entity is killed with fire, a Firewine Explosion occurs.

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.