Lesser Imp
- Hit points · HP
- 6
- Armour class · AC
- 7
- Level
- 1
- Strength
- 5-3
- Dexterity
- 8-1
- Constitution
- 10+0
- Intelligence
- 8-1
- Wisdom
- 9-1
- Charisma
- 10+0
Attacks and skills 2
Fiery Bolt
cantrip
Hurl a mote of fire.
8m
Action
Possible damage types
Fire
Claws
Lash out with deadly claws.
1.5m
Action
Possible damage types
Slashing
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Devil's Sight
You can see normally in darkness, both magical and non-magical, to a distance of 24m.
Darkness Rules
No game description available.
1 internal effects have no display name.
Initial conditions and difficulty effects 0
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.