Dying Stone Lord Thug
- Hit points · HP
- 24
- Armour class · AC
- 16
- Level
- —
- Strength
- 16+3
- Dexterity
- 11+0
- Constitution
- 14+2
- Intelligence
- 12+1
- Wisdom
- 12+1
- Charisma
- 14+2
Attacks and skills 4
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance.
9m
Action
Possible damage types
Piercing
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly
Daze them.
Bonus Action
Possible damage types
Bludgeoning
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Traits 2
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Gravely Wounded
This person cannot be healed or saved.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.