Flood Tide Allandra Grey
- Hit points · HP
- 92
- Armour class · AC
- 15
- Level
- —
- Strength
- 14+2
- Dexterity
- 14+2
- Constitution
- 14+2
- Intelligence
- 16+3
- Wisdom
- 20+5
- Charisma
- 14+2
Attacks and skills 5
Ray of Frost
cantrip
Reduces the target's
movement speed by 3m.
movement speed by 3m.
18m
Action
Possible damage types
Cold
Ice Storm
Level 4 spell
Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
18m
Dexterity saving throw
ActionLevel 4 spell slot
Possible damage types
Bludgeoning
Cold
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Water Whip
Possibly pulls the target towards you or knocks it
Prone.
9m
Dexterity saving throw
Action
Possible damage types
Bludgeoning
Traits 6
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Dual Wielder: Bonus Armour Class
You have a +1 bonus to
Armour Class while wielding a melee weapon in each hand.
Armour Class while wielding a melee weapon in each hand.Dual Wielder
You can use Two-Weapon Fighting even if the weapons you are wielding aren't Light. You cannot dual-wield Two-Handed weapons.
Watery Guidance
This weapon has
Advantage against
Wet creatures.
Advantage against Magic Resistance
Has
Advantage on
Saving Throws against spells and other magical effects.
Advantage on
Saving Throws against spells and other magical effects.Darkness Rules
No game description available.
1 internal effects have no display name.
Initial conditions and difficulty effects 1
Mage Armour
Base
Armour Class is 13.
Armour Class is 13.Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.
1 conditional effects are not included in the base values.