Dark Breaker Ohara Ohira
- Hit points · HP
- 68
- Armour class · AC
- 14
- Level
- —
- Strength
- 16+3
- Dexterity
- 10+0
- Constitution
- 12+1
- Intelligence
- 16+3
- Wisdom
- 18+4
- Charisma
- 12+1
Attacks and skills 8
Chromatic Orb: Cold
Level 1 spell
Hurl freezing energy that damages the target and creates a frosty surface to knock creatures
Prone.
18m
ActionLevel 1 spell slot
Possible damage types
Cold
Ice Knife
Level 1 spell
Throw a shard of ice that deals 1d10 Piercing damage. It explodes and deals 2d6 Cold damage to anyone nearby. It leaves an ice surface.
18m
ActionLevel 1 spell slot
Possible damage types
Piercing
Cold
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance.
9m
Action
Possible damage types
Piercing
Conjure Elemental: Water Elemental
Level 5 spell
The water elemental can use
Winter's Breath,
Slam, and can mete out cold punishment upon foes with its fists.
18m
ActionLevel 5 spell slot
Disarming Strike
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Thunderwave
Level 1 spell
Release a wave of thunderous force that pushes away all creatures and objects.
Constitution saving throw
ActionLevel 1 spell slot
Possible damage types
Thunder
Traits 2
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkness Rules
No game description available.
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.