Maghtew Budj
- Hit points · HP
- 52
- Armour class · AC
- 10
- Level
- —
- Strength
- 12+1
- Dexterity
- 10+0
- Constitution
- 10+0
- Intelligence
- 16+3
- Wisdom
- 12+1
- Charisma
- 10+0
Attacks and skills 6
Ray of Sickness
Level 1 spell
Possibly
Poisons the target.
18m
ActionLevel 1 spell slot
Possible damage types
Poison
Shield
Level 1 spell
When you are about to be hit by an enemy, increase your
Armour Class by 5. You take no damage from
Magic Missile.
Armour Class by 5. You take no damage from
ReactionLevel 1 spell slot
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Weakening Strike
This non-lethal attack possibly inflicts
Weak Grip, hindering the target's attacks.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.