Auntie Ethel
- Hit points · HP
- 6
- Armour class · AC
- 10
- Level
- —
- Strength
- 10+0
- Dexterity
- 10+0
- Constitution
- 10+0
- Intelligence
- 10+0
- Wisdom
- 10+0
- Charisma
- 10+0
Attacks and skills 9
Ray of Sickness
Level 1 spell
Possibly
Poisons the target.
22m
Action
Possible damage types
Poison
Damsel in Distress
Better choose the right one, dearie.
Action
Auntie's Trickery
Now which is which?
Bonus Action
A Coven of Hags
You'll never find your Auntie Ethel.
Action
Claws
Lash out with deadly claws.
1.5m
Action
Possible damage types
Slashing
Hold Person
cantrip
26m
Wisdom saving throw
Action
concentration
Sinister Strike
Lash out with deadly claws.
1.5m
Action
Possible damage types
Slashing
Vicious Mockery
cantrip
Insult a creature: it has
Disadvantage on its next
Attack Roll.
Disadvantage on its next
Attack Roll.
26m
Wisdom saving throw
Bonus Action
Possible damage types
Psychic
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage types
Bludgeoning
Acid
Cold
Fire
Lightning
Thunder
Traits 2
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.