Devastator Lizabett
- Hit points · HP
- 45
- Armour class · AC
- 11
- Level
- 5
- Strength
- 13+1
- Dexterity
- 12+1
- Constitution
- 14+2
- Intelligence
- 16+3
- Wisdom
- 13+1
- Charisma
- 11+0
Attacks and skills 4
Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage types
Fire
Chromatic Orb: Fire
Level 1 spell
Hurl fiery energy that damages the target and creates a
Burning surface on impact.
18m
ActionLevel 3 spell slot
Possible damage types
Fire
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Traits 5
Army Arcana
Create pockets of safety within your spells. Allies automatically succeed their
Saving Throws against your spells and take no damage from them.
Saving Throws against your spells and take no damage from them.Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Martial Advantage
Once per turn, the hobgoblin can deal an extra 2d6 damage to a creature it hits with a weapon attack. The hobgoblin must have an ally who is within 2m of the target and isn't Incapacitated.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.