Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHobgoblin · Act 3

Devastator Stropes

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Hit points · HP
45
Armour class · AC
11
Level
5
Difficulty
Strength
13+1
Dexterity
12+1
Constitution
14+2
Intelligence
16+3
Wisdom
13+1
Charisma
11+0

Attacks and skills 4

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Chromatic Orb: Fire
Level 1 spell
Hurl fiery energy that damages the target and creates a Burning surface on impact.
18m
ActionLevel 3 spell slot
Possible damage typesFire
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning

Traits 5

Army Arcana

Create pockets of safety within your spells. Allies automatically succeed their Saving Throws against your spells and take no damage from them.

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Martial Advantage

Once per turn, the hobgoblin can deal an extra 2d6 damage to a creature it hits with a weapon attack. The hobgoblin must have an ally who is within 2m of the target and isn't Incapacitated.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.