Shadow-Cursed Harper
- Hit points · HP
- 37
- Armour class · AC
- 8
- Level
- 6
- Strength
- 12+1
- Dexterity
- 15+2
- Constitution
- 12+1
- Intelligence
- 5-3
- Wisdom
- 9-1
- Charisma
- 7-2
Attacks and skills 2
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Piercing Shot
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Fey Ancestry
You have
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.Darkness Rules
No game description available.
Initial conditions and difficulty effects 2
Shadow-Cursed Undead
Those who die in the shadows are cursed to remain there forever.
These undead have reduced
hit points and
Strength, are Resistant to Necrotic damage, and cannot use spell or weapon actions.
These undead have reduced
hit points and
Strength, are Resistant to Necrotic damage, and cannot use spell or weapon actions.Shadow-Cursed Undead
Those who die in the shadows are cursed to remain there forever.
These undead have reduced hit points and
Strength, are
Vulnerable to Radiant damage, have Resistance to Necrotic damage, and cannot use spells or weapon actions.
These undead have reduced hit points and
Strength, are
Vulnerable to Radiant damage, have Resistance to Necrotic damage, and cannot use spells or weapon actions.Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.