Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHigh Half-Elf · Act unconfirmed

Isobel

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Hit points · HP
58
Armour class · AC
13
Level
5
Difficulty
Strength
12+1
Dexterity
12+1
Constitution
14+2
Intelligence
10+0
Wisdom
16+3
Charisma
12+1

Attacks and skills 9

Guiding Bolt
Level 1 spell
The next Attack Roll against this target has Advantage.
18m
ActionLevel 1 spell slot
Possible damage typesRadiant
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Produce Flame
cantrip
A flame in your hand sheds a light in a 9m radius and deals 1d8 Fire damage when thrown.
Action
Lunar Bulwark
Level 1 spell
Bathe yourself in the shielding magic of Selûne's watchful gaze.
Action
Turn Undead
Pray to Turn all undead that can see you.
Wisdom saving throw
ActionChannel Divinity
Cure Wounds
Level 1 spell
Heal a creature you can touch.
1.5m
ActionLevel 3 spell slot
Healing Word
Level 1 spell
Heal a creature you can see.
18m
Bonus ActionLevel 3 spell slot
Sacred Flame
cantrip
Engulf a target in a flame-like radiance.
18m Dexterity saving throw
Action
Possible damage typesRadiant
Main Hand Attack
Make a melee attack with your equipped weapon.
Action

Traits 7

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Defy Villainy

When the wearer becomes Blinded, Paralysed, or Poisoned, they automatically cast Lesser Restoration on themselves.

Selûne's Protection

While the wearer has Mage Armour, each successful Saving Throw causes the source of the Saving Throw to take 1d4 Radiant damage.

Potent Spellcasting

Your god grants you even more intense power. You can add your Wisdom Modifier to the damage you deal with Cleric cantrips.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.