Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHigh Elf · Act 2

Harper Tumeril

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Hit points · HP
42
Armour class · AC
11
Level
—
Difficulty
Strength
10+0
Dexterity
12+1
Constitution
10+0
Intelligence
18+4
Wisdom
12+1
Charisma
14+2

Attacks and skills 5

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Scorching Ray
Level 2 spell
Hurl 3 rays of fire. Each ray deals 2d6 Fire damage.
18m
ActionLevel 2 spell slot
Possible damage typesFire
Mirror Image
Level 2 spell
Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3.
ActionLevel 2 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.