Addled Frog
- Hit points · HP
- 12
- Armour class · AC
- 20
- Level
- 3
- Strength
- 3-4
- Dexterity
- 20+5
- Constitution
- 10+0
- Intelligence
- 3-4
- Wisdom
- 8-1
- Charisma
- 8-1
Attacks and skills 3
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
18m
Venomous Discharge
Spit out a venomous substance and possibly
Poison those it hits.
12m
Action
Possible damage types
Poison
Reflective Mucus
Increases
Armour Class by 2, and reflects the first projectile flying towards it back at the attacker, after which the mucus is removed.
Armour Class by 2, and reflects the first projectile flying towards it back at the attacker, after which the mucus is removed.
Bonus Action
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Toxic Secretions
When an enemy makes a melee attack against the frog, they need to succeed a Constitution
Saving Throw, or succumb to Madness for two turns.
Saving Throw, or succumb to Madness for two turns.Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.