Mask of Vengeance
- Hit points · HP
- 28
- Armour class · AC
- 12
- Level
- 4
- Strength
- 16+3
- Dexterity
- 11+0
- Constitution
- 13+1
- Intelligence
- 10+0
- Wisdom
- 10+0
- Charisma
- 12+1
Attacks and skills 4
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Weakening Strike
This non-lethal attack possibly inflicts
Weak Grip, hindering the target's attacks.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Backbreaker
Possibly knock your enemy
Prone.
Action
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Vengeful
Creature gains an extra reaction. When attacked, the creature can use a reaction to counterattack with Vengeful Strike, dealing [1] and 2d6+2 Psychic damage.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.