Gandrel
- Hit points · HP
- 64
- Armour class · AC
- 15
- Level
- 5
- Strength
- 16+3
- Dexterity
- 18+4
- Constitution
- 16+3
- Intelligence
- 12+1
- Wisdom
- 16+3
- Charisma
- 10+0
Attacks and skills 11
Ensnaring Strike (Ranged)
Level 1 spell
Your attack summons thorny vines that possibly
Ensnare your target.
Action
concentration
Hail of Thorns
Level 1 spell
The thorns deal [1] to the target and then explode. The explosion deals an additional 1d10 Piercing damage to the target and surrounding creatures.
18m
Dexterity saving throw
ActionLevel 1 spell slotBonus Action
Possible damage types
Piercing
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Piercing Shot
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Sacred Munitions
Infuse your crossbow bolts with holy energy. Your ranged weapon attacks possibly inflict
Turn Undead.
Bonus Action
Brace (Ranged)
Spend 6m of your
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Hunter's Mark
Level 1 spell
Mark a creature as your quarry to deal an additional 1d6 damage whenever you hit it with a weapon attack.
18m
Bonus ActionLevel 1 spell slot
concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Piercing Strike
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Boar Companion
Gain a beast companion that accompanies you on your adventures and fights alongside you.
18m
Action
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Feller of Monsters
You have
Advantage against Monstrosity type enemies.
Advantage against Monstrosity type enemies. Scar of Fury
Score a Critical Hit when your health is lower than 40%.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.