Sentinel Olak
- Hit points · HP
- 15
- Armour class · AC
- 15
- Level
- 2
- Strength
- 12+1
- Dexterity
- 13+1
- Constitution
- 11+0
- Intelligence
- 10+0
- Wisdom
- 8-1
- Charisma
- 8-1
Attacks and skills 5
Menacing Attack (Ranged)
Possibly
Frighten your target. They'll have
Disadvantage on
Ability Checks and
Attack Rolls and be unable to move.
Disadvantage on
Ability Checks and
Attack Rolls and be unable to move.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Menacing Attack (Melee)
Possibly
Frighten your target. They'll have
Disadvantage on
Ability Checks and
Attack Rolls and be unable to move.
Disadvantage on
Ability Checks and
Attack Rolls and be unable to move.
Action
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Trip Attack (Melee)
A powerful attack that possibly knocks the target
Prone.
Action
1 internal effects have no display name.
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.