Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardGnoll · Act 1

Gnoll Fang of Yeenoghu

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Hit points · HP
20
Armour class · AC
14
Level
—
Difficulty
Strength
16+3
Dexterity
15+2
Constitution
15+2
Intelligence
10+0
Wisdom
11+0
Charisma
16+3

Attacks and skills 5

Demonic Bite
Bite a target.
1.5m
Action
Possible damage typesPoisonPiercing
Soul Offering
Level 3 spell
Numb a creature's soul and offer it to Yeenoghu to prevent it from taking bonus actions or reactions.
8m Charisma saving throw
Bonus Action concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Flourish
Possibly throw your enemy Off Balance.
Bonus Action
Possible damage typesBludgeoning
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Rampage

When a gnoll Downs a creature with a melee attack, the gnoll can use a bonus action to move up to half its movement speed and make a bite attack.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.