Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardGnoll · Act 1

Gnoll Fang of Yeenoghu

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Hit points · HP
20
Armour class · AC
14
Level
—
Difficulty
Strength
16+3
Dexterity
15+2
Constitution
15+2
Intelligence
10+0
Wisdom
11+0
Charisma
16+3

Attacks and skills 4

Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Demonic Bite
Bite a target.
1.5m
Action
Possible damage typesPoisonPiercing
Soul Offering
Level 3 spell
Numb a creature's soul and offer it to Yeenoghu to prevent it from taking bonus actions or reactions.
8m Charisma saving throw
Bonus Action concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Rampage

When a gnoll Downs a creature with a melee attack, the gnoll can use a bonus action to move up to half its movement speed and make a bite attack.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.