Dead Gnoll
- Hit points · HP
- 22
- Armour class · AC
- 12
- Level
- —
- Strength
- 14+2
- Dexterity
- 12+1
- Constitution
- 11+0
- Intelligence
- 6-2
- Wisdom
- 10+0
- Charisma
- 7-2
Attacks and skills 5
Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their
movement speed by [1].
movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Multiattack (Ranged)
Aim three attacks at a target.
Action
Brace (Ranged)
Spend 6m of your
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Rampage
When a gnoll
Downs a creature with a melee attack, the gnoll can use a bonus action to move up to half its
movement speed and make a bite attack.
Downs a creature with a melee attack, the gnoll can use a bonus action to move up to half its
movement speed and make a bite attack.Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.