Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHuman · Act unconfirmed

Duke Ulder Ravengard

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Hit points · HP
53
Armour class · AC
21
Level
11
Difficulty
Strength
18+4
Dexterity
14+2
Constitution
17+3
Intelligence
11+0
Wisdom
10+0
Charisma
19+4

Attacks and skills 6

Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Fire Shield
Level 4 spell
Wreathe your body in flames that shed light in a 3m radius, provide Resistance to Fire or Cold damage, and retaliate against melee attacks.
Action
Commander's Strike
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
9m
ActionBonus Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Lacerate
Slash at your target's vital points to make it Bleed.
Action

Traits 9

Magical Plate

All incoming damage is reduced by 2.

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Improved Extra Attack

You can make two additional attacks after attacking with your main-hand weapon.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack with a two-handed melee weapon, that die is rerolled once.

Endurance by Fire

You have Resistance to Fire damage and a +2 bonus to Saving Throws.

Stirring Execution

When you kill an enemy, allies within 9m gain temporary hit points equal to your Charisma Modifier (minimum 1).

Phalanx Formation

Has Advantage on Attack Rolls if within 3m of an ally that carries a shield and isn't Incapacitated.

Riposte

When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful strike that deals an additional [1] damage.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.