Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

BossMonstrosity · Act 3

Orin (Slayer)

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Hit points · HP
175
Armour class · AC
18
Level
12
Difficulty
Strength
25+7
Dexterity
18+4
Constitution
17+3
Intelligence
14+2
Wisdom
16+3
Charisma
19+4

Attacks and skills 11

Relentless Lunge
Leap sinuously and smash into your foes, possibly knocking them Prone.
4.5m Strength saving throw
Bonus ActionMovement Speed 3
Possible damage typesBludgeoning
Relentless Lunge
Leap sinuously and smash into your foes, possibly knocking them Prone.
4.5m Strength saving throw
Bonus ActionMovement Speed 3
Possible damage typesBludgeoning
Sanguine Animation
Nearby Blood surfaces transform into bloodmarrow skeletons under your control.
Let The Slaughter Begin
Brand nearby creatures with a sinister mark so that their deaths make you harder to kill.
Constitution saving throw
Action
Let The Slaughter Begin
Brand nearby creatures with a sinister mark so that their deaths make you harder to kill.
Constitution saving throw
Action
Sumptuous Blood Bath
Slash open a foe's vital arteries. They start Bleeding, and the ensuing gush continuously heals your wounds.
1.5m Constitution saving throw
Action
Possible damage typesSlashing
Sumptuous Blood Bath
Slash open a foe's vital arteries. They start Bleeding, and the ensuing gush continuously heals your wounds.
1.5m Constitution saving throw
Action
Possible damage typesSlashing
Multiattack
Lash out with your claws, rending foes to screeching slivers.
1.5m
Action
Possible damage typesSlashing
Slay
Rake your malevolent claws across the body of your target.
1.5m
Action
Possible damage typesSlashing
Slay
Rake your malevolent claws across the body of your target.
1.5m
Action
Possible damage typesSlashing
Piercing Growl
Fierce howls rise from your guts and wound nearby foes, possibly inflicting Bleeding and Fear.
Constitution saving throw
Action
Possible damage typesPiercing

Traits 11

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Evasion

Your agility lets you dodge out of the way of certain spells.

When a spell or effect would deal half damage on a successful Dexterity Saving Throw, it deals no damage if you succeed, and only half damage if you fail.

Fast Hands

Gain an additional bonus action.

Immutable Form

Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to Saving Throws against spells that would remove it from this plane.

Magic Resistance

Has Advantage on Saving Throws against spells and other magical effects.

Reliable Talent

When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

Slayer's Improved Extra Attack

You can make two additional attacks after attacking with your main-hand weapon.

Perfect Sentry

You can't be Surprised.

Uncanny Dodge

Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Darkness Rules

No game description available.

1 internal effects have no display name.

Initial conditions and difficulty effects 1

Slayer Form

Affected entity has embraced its savage compulsions, allowing it to assume its Slayer form.

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. Transformed values use difficulty-specific combat values from the references below; conditions during combat may change them.

2 conditional effects are not included in the base values.

Transformed HP, AC and ability scores use verified encounter data. Additional combat conditions and story state can change them.

References