Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

BossHuman · Act 3

Orin

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Hit points · HP
145
Armour class · AC
16
Level
12
Difficulty
Strength
18+4
Dexterity
22+6
Constitution
17+3
Intelligence
14+2
Wisdom
16+3
Charisma
19+4

Attacks and skills 2

Unsettling Visage
Exude pure terror, instilling Fear in your foes.
Wisdom saving throw
Action
Shroud Self
Wrap yourself in shadows to become Invisible.
Bonus Action

Traits 10

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Evasion

Your agility lets you dodge out of the way of certain spells.

When a spell or effect would deal half damage on a successful Dexterity Saving Throw, it deals no damage if you succeed, and only half damage if you fail.

Fast Hands

Gain an additional bonus action.

Immutable Form

Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to Saving Throws against spells that would remove it from this plane.

Magic Resistance

Has Advantage on Saving Throws against spells and other magical effects.

Reliable Talent

When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

Perfect Sentry

You can't be Surprised.

Uncanny Dodge

Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

2 conditional effects are not included in the base values.

References