Warrior Yr'rk
- Hit points · HP
- 41
- Armour class · AC
- 17
- Level
- —
- Strength
- 17+3
- Dexterity
- 14+2
- Constitution
- 15+2
- Intelligence
- 10+0
- Wisdom
- 12+1
- Charisma
- 10+0
Attacks and skills 7
Second Wind
Draw on your stamina to heal yourself.
Bonus Action
Disarming Attack (Melee)
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Action
Githyanki Psionics: Jump
Level 1 spell
Triple a creature's jumping distance.
1.5m
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly
Daze them.
Bonus Action
Possible damage types
Bludgeoning
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Cleave
Swing your weapon in a large arc to attack up to 3 enemies at once.
Action
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Githyanki Parry
Parry unarmed and weapon attacks to reduce their damage by 10.
Darkness Rules
No game description available.
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.