Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedGithyanki · Act 1

A'jak'nir Jeera

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Hit points · HP
53
Armour class · AC
16
Level
—
Difficulty
Strength
15+2
Dexterity
12+1
Constitution
16+3
Intelligence
16+3
Wisdom
15+2
Charisma
16+3

Attacks and skills 12

Ray of Frost
cantrip
Reduces the target's movement speed by 3m.
18m
Action
Possible damage typesCold
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Bestow Curse: Attack Disadvantage
Level 3 spell
Curse a creature with your touch. It has Disadvantage on Attack Rolls against you.
1.5m Wisdom saving throw
ActionLevel 3 spell slot concentration
Blindness
Level 2 spell
Blind a creature. Attack Rolls against it have Advantage and the foe attacks with Disadvantage.
18m Constitution saving throw
ActionLevel 2 spell slot
Hold Person
Level 2 spell
Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3m are always Critical Hits.
18m Wisdom saving throw
ActionLevel 2 spell slot concentration
Brand the Weak
Level 1 spell
Expose the weak points of an enemy. They become Vulnerable to Bludgeoning, Slashing, or Piercing damage.
18m
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
cantrip
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Shocking Grasp
cantrip
The target cannot use reactions. This spell has Advantage on creatures with metal armour.
1.5m
Action
Possible damage typesLightning
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Burning Hands
Level 1 spell
Each flammable target is hit with 3d6 Fire damage.
Dexterity saving throw
ActionLevel 1 spell slot
Possible damage typesFire

Traits 3

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Githyanki War Magic

After the githyanki casts a spell or cantrip, they can make a weapon attack using a bonus action.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.