Brynna
- Hit points · HP
- 15
- Armour class · AC
- 11
- Level
- 2
- Strength
- 13+1
- Dexterity
- 10+0
- Constitution
- 12+1
- Intelligence
- 10+0
- Wisdom
- 15+2
- Charisma
- 9-1
Attacks and skills 5
Command: Halt
Level 1 spell
Command a creature to halt, preventing it from moving or taking any type of action.
18m
Wisdom saving throw
ActionLevel 1 spell slot
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Healing Word
Level 1 spell
Heal a creature you can see.
18m
Bonus ActionLevel 1 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Sacred Flame
cantrip
Engulf a target in a flame-like radiance.
18m
Dexterity saving throw
Action
Possible damage types
Radiant
Traits 2
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.