Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardSkeleton · Act 1

Agile Guardian

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Hit points · HP
18
Armour class · AC
14
Level
—
Difficulty
Strength
10+0
Dexterity
14+2
Constitution
8-1
Intelligence
6-2
Wisdom
8-1
Charisma
5-3

Attacks and skills 3

Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Brace (Ranged)
Spend 6m of your movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Fast Movement

Movement speed increased by 3m while not wearing Heavy Armour.

Archery

You gain a +2 bonus to ranged weapon attacks.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.