Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHuman · Act 1

Anders

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Hit points · HP
44
Armour class · AC
14
Level
5
Difficulty
Strength
18+4
Dexterity
11+0
Constitution
14+2
Intelligence
12+1
Wisdom
12+1
Charisma
18+4

Attacks and skills 7

Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Lay on Hands: Greater Healing
Imbue your hands with divine power to heal a target.
1.5m
ActionLay on Hands Charge(s) 2
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Divine Smite
Deals an additional 1d8 Radiant damage to fiends and undead.
Action
Possible damage typesRadiant
Thunderous Smite
Level 1 spell
Pushes your target 3m away and possibly knocks it Prone.
Action
Possible damage typesThunder

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Divine Health

The divine magic flowing within you prevents disease from affecting you.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Darkness Rules

No game description available.

Divine Smite

No game description available.

Initial conditions and difficulty effects 1

Aura of Protection

The paladin and any nearby allies have a +[1] bonus on Saving Throws.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.