Fist Ivarus
- Hit points · HP
- 11
- Armour class · AC
- 14
- Level
- 10
- Strength
- 8-1
- Dexterity
- 13+1
- Constitution
- 16+3
- Intelligence
- 20+5
- Wisdom
- 10+0
- Charisma
- 12+1
Attacks and skills 9
Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage types
Fire
Melf's Acid Arrow
Level 2 spell
Shoot a green arrow that covers the target and the ground with acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn.
18m
ActionLevel 4 spell slot
Possible damage types
Acid
See Invisibility
Level 2 spell
Become able to see
Invisible creatures, and possibly reveal them to others.
ActionLevel 2 spell slot
Blight
Level 4 spell
Plants take maximum damage from this spell, and have
Disadvantage on the
Saving Throw against it.
Disadvantage on the
Saving Throw against it.
9m
Constitution saving throw
ActionLevel 4 spell slot
Possible damage types
Necrotic
Conjure Elemental: Fire Elemental
Level 5 spell
The fire elemental can use
Smouldering Touch,
Erupting Cinder, and can make your foes
Burn.
18m
ActionLevel 5 spell slot
Counterspell
Level 3 spell
Try to stop a spell being cast.
18m
ReactionLevel 3 spell slot
Slow
Level 3 spell
Target up to 6 creatures and
Slow them. Movement and actions are affected, and their
AC and Dexterity
saves are reduced by 2.
AC and Dexterity
saves are reduced by 2.
18m
Wisdom saving throw
ActionLevel 4 spell slot
concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Traits 2
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Mage Armour
Base
Armour Class is 13.
Armour Class is 13.Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.