Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHuman · Act 3

Fist Ivarus

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Hit points · HP
11
Armour class · AC
14
Level
10
Difficulty
Strength
8-1
Dexterity
13+1
Constitution
16+3
Intelligence
20+5
Wisdom
10+0
Charisma
12+1

Attacks and skills 9

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Melf's Acid Arrow
Level 2 spell
Shoot a green arrow that covers the target and the ground with acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn.
18m
ActionLevel 4 spell slot
Possible damage typesAcid
See Invisibility
Level 2 spell
Become able to see Invisible creatures, and possibly reveal them to others.
ActionLevel 2 spell slot
Blight
Level 4 spell
Plants take maximum damage from this spell, and have Disadvantage on the Saving Throw against it.
9m Constitution saving throw
ActionLevel 4 spell slot
Possible damage typesNecrotic
Conjure Elemental: Fire Elemental
Level 5 spell
The fire elemental can use Smouldering Touch, Erupting Cinder, and can make your foes Burn.
18m
ActionLevel 5 spell slot
Counterspell
Level 3 spell
Try to stop a spell being cast.
18m
ReactionLevel 3 spell slot
Slow
Level 3 spell
Target up to 6 creatures and Slow them. Movement and actions are affected, and their AC and Dexterity saves are reduced by 2.
18m Wisdom saving throw
ActionLevel 4 spell slot concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning

Traits 2

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 1

Mage Armour

Base Armour Class is 13.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.