Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHumanoid · Act 3

Champion of Mahkloompah

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Hit points · HP
99
Armour class · AC
18
Level
9
Difficulty
Strength
20+5
Dexterity
14+2
Constitution
17+3
Intelligence
12+1
Wisdom
13+1
Charisma
15+2

Attacks and skills 6

Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Brace (Melee)
Sacrifice 6m movement speed. For the rest of your turn, roll melee damage twice and use the highest result.
Movement Speed 6
Claws
Lash out with deadly claws.
1.5m
Action
Possible damage typesSlashing
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Blood Frenzy
The scent of blood sends the sahuagin into a Blood-scent Frenzy!
12m
Bonus Action
Lacerate
Slash at your target's vital points to make it Bleed.
Action

Traits 6

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Scenting Blood

If the sahuagin sees a wounded creature, it becomes Blood Frenzied.

Fishfolk Faithful

Chance to apply Bleeding to targets.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Darkness Rules

No game description available.

Divine Smite

No game description available.

Initial conditions and difficulty effects 2

Invigorating Fanaticism

An unshakeable belief in its divine grants this creature Resistance to all physical damage and attacks that possibly Bleed targets.

Aura of Protection

The paladin and any nearby allies have a +[1] bonus on Saving Throws.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.