The Unbreakable Will of the Netherbrain
- Hit points · HP
- 300
- Armour class · AC
- 15
- Level
- 20
- Strength
- 16+3
- Dexterity
- 10+0
- Constitution
- 22+6
- Intelligence
- 28+9
- Wisdom
- 21+5
- Charisma
- 24+7
Attacks and skills 1
Orb of Negation
The Grand Design cannot be disrupted - manifest an orb of Netherese arcana that explodes on its turn, obliterating everything within range.
30m
Action
Traits 2
Psionic Retribution
The Netherbrain permits no interference - as a reaction to taking damage, it releases
Brainquakes.
Darkness Rules
No game description available.
1 internal effects have no display name.
Initial conditions and difficulty effects 1
Chains of Karsus
The Netherbrain is too powerful for even the Momentary God's magic -
Karsus' Compulsion could not dominate it completely.
The spell has instead bound the brain's will in place temporarily. To complete the domination, you must strike it down.
The spell has instead bound the brain's will in place temporarily. To complete the domination, you must strike it down.
5 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.